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Name | highest score | Cards |
---|---|---|
wayfarer | 34 | |
Four Of A Kind - Fours + 10 ** Full House - Fours over Aces ** Full House - Fours over Tens ** Full House - Fours over Nines ** Flush of Clubs - Tens high ** Three Of A Kind - Fours + Q, J | ||
wayfarer | 6 | |
Two Pairs - Fours and Twos + 10 ** One Pair of Aces + 10, 9, 4 ** One Pair of Tens + J, 9, 4 ** One Pair of Nines + 10, 5, 4 ** One Pair of Twos + 10, 9, 5 ** High Cards Q, J, 10, 9, 4 |
Name | lowest score | Cards |
---|---|---|
wayfarer | 6 | |
Two Pairs - Fours and Twos + 10 ** One Pair of Aces + 10, 9, 4 ** One Pair of Tens + J, 9, 4 ** One Pair of Nines + 10, 5, 4 ** One Pair of Twos + 10, 9, 5 ** High Cards Q, J, 10, 9, 4 | ||
wayfarer | 34 | |
Four Of A Kind - Fours + 10 ** Full House - Fours over Aces ** Full House - Fours over Tens ** Full House - Fours over Nines ** Flush of Clubs - Tens high ** Three Of A Kind - Fours + Q, J |
Rank | Name | Max-Min score |
---|---|---|
1 | wayfarer | 28 pts |
To break ties, the individual hand values are taken into account.
In the highest score ranking, (respectively lowest score), the values of the best hand to the worst hand (respectively from the worst hand to the best hand) are considered to break ties.
In case of equality in the final ranking (max-min), one considers the best hands ranking first, then the worst hands ranking.