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|
Name | highest score | Cards |
---|---|---|
wayfarer | 20 | |
Full House - Sixes over Fours ** Full House - Fours over Sixes ** Two Pairs - Sevens and Sixes + K ** Two Pairs - Sixes and Fours + A ** Two Pairs - Sixes and Fours + K ** Two Pairs - Sixes and Fours + K | ||
wayfarer | 20 | |
Full House - Fives over Fours ** Full House - Fours over Fives ** Two Pairs - Sevens and Fives + K ** Two Pairs - Fives and Fours + A ** Two Pairs - Fives and Fours + K ** Two Pairs - Fives and Fours + K |
Name | lowest score | Cards |
---|---|---|
wayfarer | 20 | |
Full House - Fives over Fours ** Full House - Fours over Fives ** Two Pairs - Sevens and Fives + K ** Two Pairs - Fives and Fours + A ** Two Pairs - Fives and Fours + K ** Two Pairs - Fives and Fours + K | ||
wayfarer | 20 | |
Full House - Sixes over Fours ** Full House - Fours over Sixes ** Two Pairs - Sevens and Sixes + K ** Two Pairs - Sixes and Fours + A ** Two Pairs - Sixes and Fours + K ** Two Pairs - Sixes and Fours + K |
Rank | Name | Max-Min score |
---|---|---|
1 | wayfarer | 0 pts |
To break ties, the individual hand values are taken into account.
In the highest score ranking, (respectively lowest score), the values of the best hand to the worst hand (respectively from the worst hand to the best hand) are considered to break ties.
In case of equality in the final ranking (max-min), one considers the best hands ranking first, then the worst hands ranking.