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| Name | highest score | Cards |
|---|---|---|
| wayfarer, g | 26 | |
Four Of A Kind - Fours + 10 ** Full House - Fours over Sixes ** Three Of A Kind - Fours + A, K ** Three Of A Kind - Fours + Q, J ** Three Of A Kind - Fours + 10, 9 ** Three Of A Kind - Fours + 10, 8 | ||
| wayfarer, g | 3 | |
Two Pairs - Sixes and Fours + 10 ** One Pair of Sixes + Q, 10, 4 ** High Cards A, K, 10, 6, 4 ** High Cards Q, J, 10, 6, 4 ** High Cards 10, 9, 8, 6, 4 ** High Cards 10, 8, 7, 6, 4 | ||
| Name | lowest score | Cards |
|---|---|---|
| wayfarer, g | 3 | |
Two Pairs - Sixes and Fours + 10 ** One Pair of Sixes + Q, 10, 4 ** High Cards A, K, 10, 6, 4 ** High Cards Q, J, 10, 6, 4 ** High Cards 10, 9, 8, 6, 4 ** High Cards 10, 8, 7, 6, 4 | ||
| wayfarer, g | 26 | |
Four Of A Kind - Fours + 10 ** Full House - Fours over Sixes ** Three Of A Kind - Fours + A, K ** Three Of A Kind - Fours + Q, J ** Three Of A Kind - Fours + 10, 9 ** Three Of A Kind - Fours + 10, 8 | ||
| Rank | Name | Max-Min score |
|---|---|---|
| 1 | wayfarer, g | 23 pts |
To break ties, the individual hand values are taken into account.
In the highest score ranking, (respectively lowest score), the values of the best hand to the worst hand (respectively from the worst hand to the best hand) are considered to break ties.
In case of equality in the final ranking (max-min), one considers the best hands ranking first, then the worst hands ranking.